Football Tactical Scenario Generation and Multi-Strategy Confrontation Simulation Guided by Diffusion Models

Main Article Content

J. H. Wang

Abstract

This paper proposes a collaborative framework integrating diffusion models and multi-agent reinforcement learning to address unrealistic trajectory generation and tactical incoherence in high-dimensional football tactical simulation. A conditional diffusion model is trained on 200 professional matches from Europe’s top five leagues during the 2021–2023 seasons to learn tactical distributions and generate spatiotemporal trajectories through denoising. Tactical labels and a graph attention mechanism are incorporated to improve structural rationality and semantic controllability. The generated trajectories are then used directly as the initial state of the simulation environment. Hierarchical action design and behavioral cloning pre-training initialize multi-agent policies so that decision-making begins from tactically plausible states. Finally, the multi-agent proximal policy optimization algorithm is applied in a red-blue confrontation environment, with ball possession, spatial utilization, and tactical consistency rewards used to support dynamic deduction. Experiments confirm high trajectory fidelity, with average absolute trajectory error of 0.82–1.03 m, tactical consistency up to 83.4% role-behavior fit, and dynamic evolution stability of 3.1 ×10−2 strategy volatility. The framework provides a generative simulation method for multi-agent spatiotemporal systems and may inform scenario synthesis in wireless communication environments.

Downloads

Download data is not yet available.

Article Details

How to Cite
Wang, J. H. (2026). Football Tactical Scenario Generation and Multi-Strategy Confrontation Simulation Guided by Diffusion Models. Advanced Electromagnetics, 15(3), 4799–4811. https://doi.org/10.7716/aem.v15i3.3544
Section
Research Articles

References

U. S. Rozmatovich and D. Elyor, “Teaching attack tactics to football players,” International Journal of Research in Commerce, IT, Engineering and Social Sciences, vol. 16, no. 10, pp. 125-132, 2022, [Online]. Available: https://gejournal.net/index.php/IJRCIESS/article/view/1119.

View Article

J. M. M. M. Junior, R. G. de Souza Vale, D. B. de Mello, R. A. M. Nunes, L. A. dos Santos, and G. Rosa, “Effects of scoring method on the physical, technical, and tactical performances during football small-sided games (SSGs): A systematic review,” Retos: Nuevas Tendencias en Educación Física, Deporte y Recreación, vol. (49), pp. 961-969, 2023, doi: 10.47197/retos.v49.98459.

View Article

B. Wang, “Use of network technologies in teaching football tactics: Cooperation, engagement, creativity,” Interactive Learning Environments, vol. 32, no. 9, pp. 5078-5088, 2024, doi: 10.1080/10494820.2023.2209608.

View Article

M. Ötting and D. Karlis, “Football tracking data: A copula-based hidden Markov model for classification of tactics in football,” Annals of Operations Research, vol. 325, no. 1, pp. 167-183, 2023, doi: 10.1007/s10479-022-04660-0.

View Article

B. Low, R. Rein, D. Raabe, S. Schwab, and D. Memmert, “The porous high-press? An experimental approach investigating tactical behaviours from two pressing strategies in football,” Journal of Sports Sciences, vol. 39, no. 19, pp. 2199-2210, 2021, doi: 10.1080/02640414.2021.1925424.

View Article

Q. Shao, “Virtual reality and ANN-based three-dimensional tactical training model for football players,” Soft Computing, vol. 28, no. 4, pp. 3633-3648, 2024, doi: 10.1007/s00500-024-09634-x.

View Article

D. Steffi, S. Mehta, and K. A. Venkatesh, “Bayesian probabilistic modeling in robosoccer environment for robot path planning,” Bulletin of Electrical Engineering and Informatics, vol. 13, no. 1, pp. 465-472, 2024, doi: 10.11591/eei.v13i1.6080.

View Article

G. A. Whitaker, R. Silva, D. Edwards, and I. Kosmidis, “A Bayesian approach for determining player abilities in football,” Journal of the Royal Statistical Society: Series C (Applied Statistics), vol. 70, no. 1, pp. 174-201, 2021, doi: 10.1111/rssc.12454.

View Article

A. Dutta, H. Saikia, J. Gogoi, and D. Bhattacharjee, “Forecasting the opening goal in second-half of a football match: Bayesian and frequentist perspectives,” Computational statistics, vol. 40, no. 4, pp. 1959-1984, 2025, doi: 10.1007/s00180-024-01558-2.

View Article

J. Won, D. Gopinath, and J. Hodgins, “Physics-based character controllers using conditional vaes,” ACM Transactions on Graphics (TOG), vol. 41, no. 4, pp. 1-12, 2022, doi: 10.1145/3528223.3530067.

View Article

X. Cheng and P. Zhang, “Enhanced Soccer Training Simulation Using Progressive Wasserstein GAN and Termite Life Cycle Optimization in Virtual Reality,” The International Arab Journal of Information Technology, vol. 21, no. 4, pp. 549-559, 2024, doi: 10.34028/iajit/21/4/1.

View Article

X. Zhan, J. Sun, Y. Liu, N. J. Cecchi, E. Le Flao, O. Gevaert, et al., “Adaptive machine learning head model across different head impact types using unsupervised domain adaptation and generative adversarial networks,” IEEE Sensors Journal, vol. 24, no. 5, pp. 7097-7106, 2024, doi: 10.1109/JSEN.2023.3349213.

View Article

W. Zhu, X. Ma, D. Ro, H. Ci, J. Zhang, J. Shi, et al., “Human motion generation: A survey,” IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 46, no. 4, pp. 2430-2449, 2023, doi: 10.1109/TPAMI.2023.3330935.

View Article

M. Zhang, Z. Cai, L. Pan, F. Hong, X. Guo, L. Yang, et al., “Motiondiffuse: Text-driven human motion generation with diffusion model,” IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 46, no. 6, pp. 4115-4128, 2024, doi: 10.1109/TPAMI.2024.3355414.

View Article

A. Croitoru F, V. Hondru, T. Ionescu R, and M. Shah, “Diffusion models in vision: A survey,” IEEE transactions on pattern analysis and machine intelligence, vol. 45, no. 9, pp. 10850-10869, 2023, doi: 10.1109/TPAMI.2023.3261988.

View Article

L. Kong, D. Pei, R. He, D. Huang, and Y. Wang, “Spatio-temporal player relation modeling for tactic recognition in sports videos,” IEEE Transactions on Circuits and Systems for Video Technology, vol. 32, no. 9, pp. 6086-6099, 2022, doi: 10.1109/TCSVT.2022.3156634.

View Article

B. Jiang, J. Du, C. Jiang, Z. Han, and M. Debbah, “Underwater searching and multiround data collection via AUV swarms: An energy-efficient AoI-aware MAPPO approach,” IEEE Internet of Things Journal, vol. 11, no. 7, pp. 12768-12782, 2023, doi: 10.1109/JIOT.2023.3336055.

View Article

Y. Guan, S. Zou, H. Peng, W. Ni, Y. Sun, and H. Gao, “Cooperative UAV trajectory design for disaster area emergency communications: A multiagent PPO method,” IEEE Internet of Things Journal, vol. 11, no. 5, pp. 8848-8859, 2023, doi: 10.1109/JIOT.2023.3320796.

View Article

F. V. Coimbra and M. R. O. de Albuquerque Máximo, “Team modeling with deep behavioral cloning for the RoboCup 2D soccer simulation league,” IEEE Latin America Transactions, vol. 21, no. 2, pp. 288-294, 2023, doi: 10.1109/TLA.2023.10015221.

View Article

Similar Articles

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 > >> 

You may also start an advanced similarity search for this article.