Research on Simulation and Visualization of Paint Materials in Gongbi Painting Based on Deep Learning

Main Article Content

J. P. Li

Abstract

Gongbi painting, as an important category of traditional Chinese painting, relies on pigment materials (such as the heavy texture of mineral pigments and the transparency of plant pigments) and color setting techniques (such as “three alum and nine dye” and “multi-layer overlay”) as its artistic charm. However, traditional creation is time-consuming and laborious, and digital simulation techniques are difficult to accurately reproduce its physical characteristics and visual effects. The existing simulation research on Gongbi painting pigments relies heavily on traditional physical modeling, which has problems such as low accuracy in material restoration, stiff color overlay effects, significant differences between visual presentation and actual painting, and difficulty in balancing simulation efficiency and artistic authenticity. To this end, this article first sorts out the classification and characteristics of Gongbi painting pigments to clarify the core simulation requirements, and then constructs a pigment material simulation model based on deep learning. Combining Kubelka Munk color optics theory and Conditional Generative Adversarial Network (CGAN), three core modules are designed: pigment characteristic extraction, multi-layer overlay simulation, and visual rendering. Finally, the performance of the model is verified through comparative experiments. The experiment selected 10 typical gongbi painting pigments (5 mineral pigments, 5 plant pigments) and compared our model with traditional physical modeling methods and existing deep learning methods. The results showed that our model improved the accuracy of pigment texture restoration and color overlay similarity by more than 30%, and the visualization rendering speed increased by 50%. It can accurately reproduce the artistic effects of gongbi painting such as “thin color multi coating” and “blending gradient”, and has good real-time interactivity. Measured refractive, scattering and absorption parameters also make the model relevant to optical material visualization.

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How to Cite
Li, J. P. (2026). Research on Simulation and Visualization of Paint Materials in Gongbi Painting Based on Deep Learning. Advanced Electromagnetics, 15(3), 8933–8938. https://doi.org/10.7716/aem.v15i3.4034
Section
Research Articles

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