A Study on the Application Innovation of Virtual Simulation Technology in Clothing Structure Teaching and its Effect on Improving Students’ Practical Abilities
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Abstract
The teaching of garment structure suffers from deficiencies in spatial cognition and practical proficiency, limiting students’ ability to transform two-dimensional patterns into three-dimensional garments and reducing teaching efficiency. As virtual interaction and intelligent sensing technologies become increasingly important in digital engineering environments, integrating immersive simulation with multidimensional information processing provides new opportunities for educational innovation. This study introduces Virtual Simulation Technology (VST) to construct a teaching system based on three-dimensional garment construction and virtual operation. The proposed framework establishes a multi-dimensional garment pattern database to support teacher–student interactive design, employs simulation software for three-dimensional cutting and dynamic fitting to enhance intuitive understanding of structural changes, and conducts comparative teaching experiments between virtual simulation and conventional instruction. Experimental results demonstrate that students using the VST-based approach achieve a 22.4% improvement in garment structure reading and pattern design assessments, while course participation satisfaction reaches 92.3%. The findings indicate that virtual simulation effectively strengthens spatial perception and practical skills, providing a feasible reference for intelligent digital education and interactive visualization systems.
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