MA, S. H. Application and Effect Evaluation of AI+VR Immersive Technology in Sports Skills Teaching—A Case Study of Basketball Specialty. Advanced Electromagnetics, [S. l.], v. 15, n. 3, p. 8908–8914, 2026. DOI: 10.7716/aem.v15i3.4030. Disponível em: https://www.aemjournal.org/index.php/AEM/article/view/4030. Acesso em: 4 sep. 2026.